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	<title>Comments on: Bridge Builder Game! (Concept)</title>
	<atom:link href="http://www.functionblog.com/?feed=rss2&#038;p=142" rel="self" type="application/rss+xml" />
	<link>http://www.functionblog.com/?p=142</link>
	<description>blog about AS3, PHP &#039;n tech</description>
	<lastBuildDate>Tue, 17 Jul 2012 15:07:03 +0200</lastBuildDate>
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		<title>By: Alexander</title>
		<link>http://www.functionblog.com/?p=142&#038;cpage=1#comment-2703</link>
		<dc:creator>Alexander</dc:creator>
		<pubDate>Thu, 07 Jul 2011 07:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamitude.nl/?p=142#comment-2703</guid>
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		<title>By: admin</title>
		<link>http://www.functionblog.com/?p=142&#038;cpage=1#comment-61</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 01 Jan 2009 14:27:12 +0000</pubDate>
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		<description>Thanks for the comments, this version was only a real quick mock up. I&#039;m working on a new version that offers support for all kinds of bridges (draw bridges, suspension bridges) and lots of other neat features. More about that soon. The most problematic error in this version is that after a number of simulations, parts of the bridge dissappear. As soon as I get that fixed I&#039;ll update this page.</description>
		<content:encoded><![CDATA[<p>Thanks for the comments, this version was only a real quick mock up. I&#8217;m working on a new version that offers support for all kinds of bridges (draw bridges, suspension bridges) and lots of other neat features. More about that soon. The most problematic error in this version is that after a number of simulations, parts of the bridge dissappear. As soon as I get that fixed I&#8217;ll update this page.</p>
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		<title>By: Okko</title>
		<link>http://www.functionblog.com/?p=142&#038;cpage=1#comment-59</link>
		<dc:creator>Okko</dc:creator>
		<pubDate>Wed, 31 Dec 2008 14:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamitude.nl/?p=142#comment-59</guid>
		<description>A suggestion: put the base of the bridge further below the header with the sliders to make room for higher bridges. And I lost some visualization after I made a bridge that got in to the slider area, but the simulation still proceeded even with some elements invisible. Nice game!</description>
		<content:encoded><![CDATA[<p>A suggestion: put the base of the bridge further below the header with the sliders to make room for higher bridges. And I lost some visualization after I made a bridge that got in to the slider area, but the simulation still proceeded even with some elements invisible. Nice game!</p>
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