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	<title>FUNCTION &#187; Game</title>
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	<link>http://www.functionblog.com</link>
	<description>blog about AS3, PHP &#039;n tech</description>
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		<title>Ponstructor beta release!</title>
		<link>http://www.functionblog.com/?p=151</link>
		<comments>http://www.functionblog.com/?p=151#comments</comments>
		<pubDate>Sun, 11 Jan 2009 19:11:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[LOL]]></category>
		<category><![CDATA[Released]]></category>

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		<description><![CDATA[Since the last post I&#8217;ve been quietly working on a real good version of the bridge builder game for flash.  Take a look at the result after the &#8216;Continue Reading&#8217; link and tell me what you think, (or if you spotted a bug) in the comments.


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			<content:encoded><![CDATA[<p>Since the last post I&#8217;ve been quietly working on a real good version of the bridge builder game for flash.  Take a look at the result after the &#8216;Continue Reading&#8217; link and tell me what you think, (or if you spotted a bug) in the comments.</p>
<p><span id="more-151"></span></p>
<p><embed src="http://games.mochiads.com/c/g/ponstructor/ponstructor.swf" width="550" height="500"></p>
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		<title>Bridge Builder Game! (Concept)</title>
		<link>http://www.functionblog.com/?p=142</link>
		<comments>http://www.functionblog.com/?p=142#comments</comments>
		<pubDate>Sun, 28 Dec 2008 15:39:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Proof of concepts]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Proof of concept]]></category>
		<category><![CDATA[Rigid Body]]></category>

		<guid isPermaLink="false">http://www.gamitude.nl/?p=142</guid>
		<description><![CDATA[
Some of you might remember a game called pontifex or bridge builder if you don&#8217;t; it&#8217;s a game in which you construct a bridge with beams and than let a train or car drive over it to see whether it holds. It is really fun and quite educational at the same time (equals morally appropriate [...]]]></description>
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<div id="attachment_144" class="wp-caption aligncenter" style="width: 453px"><img class="size-full wp-image-144" title="bridge" src="http://www.gamitude.nl/wp-content/uploads/2008/12/bridge.jpg" alt="Constraint based bridge simulator" width="443" height="71" /><p class="wp-caption-text">Constraint based bridge simulator</p></div>
<p>Some of you might remember a game called pontifex or bridge builder if you don&#8217;t; it&#8217;s a game in which you construct a bridge with beams and than let a train or car drive over it to see whether it holds. It is really fun and quite educational at the same time (equals morally appropriate right?). After some more research into rigid body constraints I found out that pontifex probably used the same stuff like I used in the <a href="http://www.gamitude.nl/?p=134" target="_blank">2D constraint based rope</a>. So with some minor modifications it was easy to create a bridge simulator and with a littlebit more code even a bridge builder. It is still far from a game suitable for release and profit but it is definatly a playable minigame. Take a look at the working example by clicking the  &#8216;Continue Reading&#8217; link.</p>
<p><span id="more-142"></span></p>
<p>You can build beams by first selecting a particle and than clicking somewhere else (within the &#8216;build length&#8217;) to place a particle to connect it with. To connect two particles with each other select one, and than hover over the other to make it blue and click. To simulate the whether the bridge will hold you need to click the &#8216;Simulate&#8217; button. Press &#8216;Stop&#8217; to stop the simulation and return to the old state. In the simulation you can remove beams by clicking on them.</p>
<p style="text-align: center;"><object width="550" height="300" data="flash/bridgeBuilder/builder.swf" type="application/x-shockwave-flash"><param name="id" value="test" /><param name="align" value="middle" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="false" /><param name="quality" value="high" /><param name="bgcolor" value="#ffffff" /><param name="src" value="flash/bridgeBuilder/builder.swf" /><param name="allowfullscreen" value="false" /></object></p>
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