11
Jan/0910
Jan/0910
Ponstructor beta release!
Since the last post I’ve been quietly working on a real good version of the bridge builder game for flash. Take a look at the result after the ‘Continue Reading’ link and tell me what you think, (or if you spotted a bug) in the comments.
9:00 pm on January 15th, 2009
vet spel
5:27 pm on January 18th, 2009
Nice work.
1:02 am on January 19th, 2009
Great and very addictive game!
7:40 am on January 19th, 2009
Addicting, flaws I saw were you could add a point anywhere, defeats the purpose cause you will always win, after like the 7th level the level goes away, sometimes the bridge disappears?, and the car needs more weight or add a semi, train, etc., cause the car hops and sometimes goes backwards.
3:51 pm on January 19th, 2009
Great ideas and thanks for the comments, I’m working on the flaws/bugs, one is caused by a bug in the flash player versions lower than 9.0.28.0. For the rest I can say that I am working on adding better collision detection (also increases reallistic strain on the bridge) and stability. But the problem with the stability flaws is the difficulty involved in replicating them. The levels will be fixed soon as well, I can add as many cars as I want and there are a few levels that need some fine tuning.
4:47 pm on January 30th, 2009
Hallo broer van Camiel
,
leuk spel
7:01 pm on February 19th, 2009
Hoi broer van Camiel, LEUK SPEL:D
AJUUUUSZ.
4:52 am on March 5th, 2009
dude even though my bridge fell mt car still went over it
10:57 pm on March 27th, 2009
umm, on level three the car started bouncing vertically higher and higher, and eventually went off the screen. Meanwhile the bridge deck was relatively flat.
12:20 am on March 28th, 2009
You’re right, and I’ve been working on that problem for quite some time now… I completely rewrote the collision resolve function but there are still a few problems ocurring, as soon as I get it right I’ll release the game. But for now progress is slow and complicated.