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Feb/10
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Little progress update!

Between times full of study and work I found some time again to work on a few projects. But first I want to apologize to the people who commented on articles here in the period of about May – December 2009, due to the crapload of spam I recieved in the comments I wasn’t able to filter out spam from my readers. And have thus removed all the pending comments from that period. Now back to where I started, the projects I’m working on at the moment… Recently I made a mock up for a collaberative multi user chat/drawing application meant for sharing ideas, sketches, links and possibly files. Unfortunately I can’t share this with you now for technical and financial reasons. What I can share with you is the progress I made when I recently returned to my particle and constraint engine! Having learned a few more fundamental mathematical skills I found it worth looking at Thomas Jakobsen’s article ‘Advanced Character Physics’ again. And a few day’s later we have the beginnings of a very scalable and probably efficient physics engine (see it in action after the read more link). In the coming weeks I will refine the engine, rewrite ponstructor, release ponstructor and possibly the physics engine as well!

There were a few people impressed and interested in the 3D engine, currently it is not high on my to do-list since there are many better and more efficient offerings out there like Papervision 3D, Away 3D and Sandy. But as soon as I release Ponstructor and the physics engine I might find time to revisit the 3D engine since there is room for a lot of improvement and rewriting.

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