19
Aug/08
1

3D Engine V0.2

Added face rendering and a material management system to V0.1, still a lot to do though. I’d like to do more pre calculation, a few classes for the primitives, textures and a lot of performance increase by backface culling, and not calculating items behind you. Demo:

The navigation is still somewhat ackward for the sake of simplicity;

  • W,S let you move along the z-axis
  • A,D let you move along the x-axis
  • Numpad 2 and 8 let you move along the y-axis
  • Left and right arrow keys let you rotate left and right
  • Up and down arrow keys let you rotate up and down

Thanks to Senocular and Lifeztream for these two classes;
Senocular’s keyObject class – for detecting multiple keyboard presses at once
Lifeztream’s FPS class – for displaying the 3D engine performance

Comments (1) Trackbacks (0)
  1. ok
    7:26 am on September 25th, 2008

    good site itkloe

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